Glitch art Q&A (EN)

1. How was your first encounter with Glitch Art?

I’ve always preferred abstract and experimental genres of art and literature over classical and figurative, and I still do. Just before I started dealing with glitch, I had been fascinated with cyberliterature and other phenomena on the border between art and newest technologies. I was also working on a book about Polish cyberliterature, so I was kind of „around” glitch all the time. When I saw the emerging aesthetics of glitch here and there around 2012 in this environment I had this feeling: this thing is going to be SO influential. And then I found Glitch Artists Collective – endless source of aesthetic excitement.

2. You organised the exhibition of the Glitch Arts Collective. How was the curation (or selection) process? How to identify good glitch art?

I organized Glitch art is dead with Zoe Stawska and a group of friends. We’ve also invited Troy Ford and Jakub Zataj to the curators team. We’ve organised the open call, so the artists chose among their works themselves. Our final choice emerged after many steps of selection. I was definitely thinking about the exhibition as a whole and I wanted it to be diversified and educational, so I personally paid a lot of attention to the technique. Of course we based on our personal tastes but we were surprisingly consentaneous about most of works that were presented. I can’t tell you how to identify good glitch art, because I’d have to know how to identify good art in general 🙂 It always depends and that’s what curators are for. This is also why our curators team was quite diversified. After days and weeks of debates we had to develop some kind of guidelines in our own heads. Then we applied it to the group of artworks we had.

3. The Glitch Art evolved as a community in online forums back in 2000’s. Do you believe the internet still is the responsible for keeping Glitch Art active? 

Definitely yes. Glitch Artists Collective is the best example of that. 

4. There’s a lot of interested in Glitch Art by amateur artists and hobbyists. Is there any special reason for that?

Of course. Glitch art was and still is being invented by amateurs and computer geeks, although many highly skilled professional artists also deal with it. The institution of art school simply can’t keep the track. You don’t also have to buy paint and other art supplies to do it. Everybody can try this at home and that’s why it’s extremely important that curated artistic groups, like Glitch Artists Collective, exist – the community can help to verify if your work is worth anything. Of course, the opinion of a crowd or an admin isn’t the best possible way to verify whether art is good or not, but this is just the different way of organization of the art market. The admins’ job is now the most important – their taste decides about the choice, and also about the audience – you just like the choice of the admin or not, so you can follow or unfollow. The same process exists in different art genres, like collage – they also have their collectives, communities that organize exhibitions, publish art books etc.  

5. Do you believe something changed since Glitch Art became more popular in mainstream media? Did it changed the way how people, especially artists, perceives glitch art?

Somehow it seems to me that since the (in)famous Kanye West music video, some artists felt the need to theorize more about glitch art in order to stand out as an artistic practice in opposition to a mass media glitch art. Glitch art is dead initiative is a reaction for that question. Some say the glitch was dead after the moment it had become popular, I believe it didn’t change a thing. Trends appear and then disappear, it’s just not important. Glitch is a phenomenon of its very own quality. If more people are interested in it, cool. If people think it’s „so 2015”, cool. Some people will come to GAC to learn, some to hate, some will see it and forget about it. It has nothing to do with the nature of glitch. It was just funny for me how such a vital thing can be called dead.